The cinema as a graphic art : on a theory of representation in the cinema (1959)

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THE CINEMA AS A GRAPHIC ART Fig. 4. — Profile (frontal) viewpoint. same direction as the camera viewpoint, and the latter 's speed is synchronise" with the former, the background becomes static, and so we get the same resul as that of the first example, namely, a moving object against a motionless back ground. A good illustration is provided by a worker standing motionless at a conveyoi The camera moves parallel to the conveyor's movement, and so one section c the conveyor is fixed within the frame limits, and the sense of movement is lost The worker's figure passes across the shot field of vision. Fig. 15. — Viewpoint from above. 42