The cinema as a graphic art : on a theory of representation in the cinema (1959)

Record Details:

Something wrong or inaccurate about this page? Let us Know!

Thanks for helping us continually improve the quality of the Lantern search engine for all of our users! We have millions of scanned pages, so user reports are incredibly helpful for us to identify places where we can improve and update the metadata.

Please describe the issue below, and click "Submit" to send your comments to our team! If you'd prefer, you can also send us an email to mhdl@commarts.wisc.edu with your comments.




We use Optical Character Recognition (OCR) during our scanning and processing workflow to make the content of each page searchable. You can view the automatically generated text below as well as copy and paste individual pieces of text to quote in your own work.

Text recognition is never 100% accurate. Many parts of the scanned page may not be reflected in the OCR text output, including: images, page layout, certain fonts or handwriting.

THE CINEMA AS A GRAPHIC ART positional construction of each shot. As we are compelled to restrict ourselv only to a scheme of linear composition, a number of important details will escaj the reader's notice. So we shall attempt to summarise the tonal and lightir treatment of the given scenario at the end. We shall also separately consider tl technical methods of obtaining certain shots. In each of the pages that follow we give six compositional schemes for sho in their editing sequence. Each scheme is provided with a commentary and tl motivation for the principle of compositional construction employed. 84